This is a documentation for Board Game Arena: play board games online !
Gamehelpkoryo: Diferenzas entre as revisións
Saltar á navegación
Saltar á procura
Created page with "THE OMNISCIENT (1 unique card in play – Value of 1 unique Influence Point): The power of the « Omniscient » is permanent. In case of a tie for the majority on any given fa..." |
Sen resumo de edición |
||
| Liña 1: | Liña 1: | ||
THE OMNISCIENT (1 unique card in play – Value of 1 unique Influence Point): The power of the « Omniscient » is permanent. In case of a tie for the majority on any given family, the player controlling the « Omniscient » wins the tie and may use the corresponding power. So, if 3 players have 2 « Guardians » in play, but one also controls the « Omniscient », then he is the one protected from the « Barbarian » event. Not the others. | THE OMNISCIENT (1 unique card in play – Value of 1 unique Influence Point): The power of the « Omniscient » is permanent. In case of a tie for the majority on any given family, the player controlling the « Omniscient » wins the tie and may use the corresponding power. So, if 3 players have 2 « Guardians » in play, but one also controls the « Omniscient », then he is the one protected from the « Barbarian » event. Not the others. This power does not break ties for scoring Influence Points during the final scoring phase. It is applicable only during the rounds. | ||
Revisión como estaba o 20 de xaneiro de 2015 ás 23:36
THE OMNISCIENT (1 unique card in play – Value of 1 unique Influence Point): The power of the « Omniscient » is permanent. In case of a tie for the majority on any given family, the player controlling the « Omniscient » wins the tie and may use the corresponding power. So, if 3 players have 2 « Guardians » in play, but one also controls the « Omniscient », then he is the one protected from the « Barbarian » event. Not the others. This power does not break ties for scoring Influence Points during the final scoring phase. It is applicable only during the rounds.