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Lords Of Xidit Rules (EN): [[https://boardgamegeek.com/filepage/104981/lords-xidit-english-rules]] | Lords Of Xidit Rules (EN): [[https://boardgamegeek.com/filepage/104981/lords-xidit-english-rules]] | ||
This a hidden move programming game, similar to RoboRally. | |||
The goal is to gather all kinds of fighter classes on "recruiting" towns (grey background disk) and defeat monsters threatening the towns with a white background disk. | |||
To defeat a monster you need to have all classes of fighters shown at the bottom of the disk. | |||
When a round starts, each player programs his move board with either a : | |||
- color of path to follow | |||
- a white and green symbol to action at the location | |||
- a yellow x to wait at the location | |||
And submit their choices. |
Revisión actual feita o 26 de xuño de 2015 ás 13:24
Lords Of Xidit Rules (EN): [[1]]
This a hidden move programming game, similar to RoboRally.
The goal is to gather all kinds of fighter classes on "recruiting" towns (grey background disk) and defeat monsters threatening the towns with a white background disk.
To defeat a monster you need to have all classes of fighters shown at the bottom of the disk.
When a round starts, each player programs his move board with either a :
- color of path to follow - a white and green symbol to action at the location - a yellow x to wait at the location
And submit their choices.