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	<title>Board Game Arena - Contribucións do/a usuario/a [gl]</title>
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	<updated>2026-09-15T22:40:17Z</updated>
	<subtitle>Contribucións do/a usuario/a</subtitle>
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		<id>https://gl.doc.boardgamearena.com/index.php?title=Gamehelpassyria&amp;diff=1418</id>
		<title>Gamehelpassyria</title>
		<link rel="alternate" type="text/html" href="https://gl.doc.boardgamearena.com/index.php?title=Gamehelpassyria&amp;diff=1418"/>
		<updated>2015-04-05T00:24:15Z</updated>

		<summary type="html">&lt;p&gt;Zanthian: Created page with &amp;quot; == Summary of the game ==  &amp;#039;&amp;#039;&amp;#039;GAME TURN&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; I - Farming:&amp;lt;br&amp;gt; :	 A) Sowing: the first player draws 5 Food cards twice and places them in order&amp;lt;br&amp;gt; :	 B) Harvest: in turn or...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Summary of the game ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GAME TURN&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
I - Farming:&amp;lt;br&amp;gt;&lt;br /&gt;
:	 A) Sowing: the first player draws 5 Food cards twice and places them in order&amp;lt;br&amp;gt;&lt;br /&gt;
:	 B) Harvest: in turn order, each player chooses one of the 2-card columns&amp;lt;br&amp;gt;&lt;br /&gt;
:	 C) New turn order: depending on the columns that are chosen, a new turn order arises&amp;lt;br&amp;gt;&lt;br /&gt;
II - Expansion: each player, in turn order, performs all of the actions below.&amp;lt;br&amp;gt;&lt;br /&gt;
:	 A) New huts: the player places a number of huts corresponding to the value of the Expansion of the current turn&amp;lt;br&amp;gt;&lt;br /&gt;
:	 B) Resupplying: using their cards, the player resupplies their huts&amp;lt;br&amp;gt;&lt;br /&gt;
:	 C) Famine: unsupplied huts are removed from the board&amp;lt;br&amp;gt;&lt;br /&gt;
:	 D) Wells: the player may place wells on the intersection of 3 hexagons on which they have huts&amp;lt;br&amp;gt;&lt;br /&gt;
:	 E) Revenue &amp;amp; prestige: the player earns camels and scores points&amp;lt;br&amp;gt;&lt;br /&gt;
III - Actions: each player, in turn order, spends their camels (totally or in part)&amp;lt;br&amp;gt;&lt;br /&gt;
:	 A) Build / extend a ziggurat&amp;lt;br&amp;gt;&lt;br /&gt;
:	 B) Create intrigue in Assur&amp;lt;br&amp;gt;&lt;br /&gt;
:	 C) Make an offering to the gods&amp;lt;br&amp;gt;&lt;br /&gt;
:	 D) Buy a Plow or Food card&amp;lt;br&amp;gt;&lt;br /&gt;
End of turn: If this is not the end of a Reign, place a new Expansion card. Otherwise, a Flood takes place.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FLOOD&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:I) Flooding: each hut located on the river is removed&amp;lt;br&amp;gt;&lt;br /&gt;
:II) Assur: the players count their influence and score points depending on the Expansion cards of the current Reign&amp;lt;br&amp;gt;&lt;br /&gt;
:III) Dignitaries: the players score bonuses depending on the dignitaries on whose spaces they are placed&amp;lt;br&amp;gt;&lt;br /&gt;
:IV) Offerings: the players multiply their position on the offerings tracks with the number of ziggurats they own on the board&amp;lt;br&amp;gt;&lt;br /&gt;
:V) Next reign : place the Bonus card (4-players); place a new Expansion card.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;END OF GAME&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of the 3rd Reign, players score 1 point per ziggurat tile, 1 point per Plow card and 1 point for each group of 2&lt;br /&gt;
remaining camels.&lt;/div&gt;</summary>
		<author><name>Zanthian</name></author>
	</entry>
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